Posts Tagged ‘prototyping’

5 best practices for designing amazing apps

design

Best practice for designing amazing apps

Design is everything. Take shoes as an example. Can you tell where design as you know it ends and where engineering of sole, flexibility or breathability begins? Or smartphones. Are materials, buttons, size of the screen or OS, part of the design or engineering? To be honest, you can’t draw an exact line, both of them fold into one another. Same goes for mobile applications.

While designing your app, you should pay as much attention to its content or features as to its design. Users won’t use a beautiful app that is not useful, and the greatest user experience won’t make up for poor features.

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Secret weapon of app building – how to make a great prototype.

prototyping

How to make a great prototype – secret weapon of app building.

Do you know the story of Pulse app? It is a newsfeed reader that became one of the 50 apps in Apple’s App Store Hall of Fame. The Pulse case is famous not because it was a university project that became a successful business, but because of the story of its amazingly user-friendly interface.

Two students of d.school (design school based at Stanford University), Ankit Gupta and Akshay Kothari, had enrolled in the LaunchPad class, where they were assigned a task to start a company from scratch and incorporate it within 10 weeks. They had no idea about mobile apps or entrepreneurship, but they decided to take the challenge. They spent long hours in the coffee shop, on the university campus, prototyping their app with post-it notes and colorful markers. Every time they made some changes, and they were doing them every few minutes, they were asking customers and pedestrians for their opinion, basing their improvements on their feedback.

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