Archive for the ‘Monetize’ Category

How to monetize your app with admob

As you might already know, admob has recently changed. Now it seems a different product, a part of adSense, but keeps the old name. First you need to do is create a new admob account 모비 즌 apk. Once created the new account they will let you import data from your old admob account. Well, we assume that you already did that. This post will focus on how to create new ad codes to monetize your apps Glen check download.

IMPORTANT: With the new Admob you have to publish your app in GooglePlay or iTunes before adding it to admob. After published your app, it takes about 2 days until you can find your app in the search engine of admob 다운로드. Don’t worry, you can enter the AD UNIT ID in Mobincube after your app is published, without the need of republishing your app. Mobincube Apps published (or republished after 1st of August 2013) update online its ad information on every app execution 다운로드.

If you are used to the old interface, you’ll feel akward the first time you try the new admob. But you’ll find out soon that it is prety cool 다운로드.

Follow these steps to create a new ad code:

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Is it possible to earn money with your Mobincube apps?


A lot of people ask us if it is really possible to make money with Mobincube by creating and publishing apps from their homes. We only have an answer to that question: YES, it is possible 다운로드. But we don’t want to lie to you. It is not about creating one simple app and expect it to make you rich. It is true that some users have created one app in 15 minutes and earned $1000 다운로드. But let’s face it, this is one out of a thousand! If you really want to turn your apps into money, you should follow some guidelines:

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How to ensure your new mobile app will make you money

So you’ve built an awesome mobile app. It has great features that you know users need, and the market shows real demand for it copytrans manager 다운로드. You’ve crossed your fingers and launched it, and now you’re waiting. And waiting. And waiting. But you’re not hitting your revenue targets and you’re starting to wonder what went wrong 러브랩 다운로드.

Don’t fret! Perhaps you need to go back just a little ways, and look at strategy:

The best idea, product, brand, or app in the world isn’t worth much if no one knows it exists or understands why they should check it out 다운로드. Making money from a mobile app requires first introducing the app to a target market and showing them why it’ll bring them real value — fun, entertainment, information, education, or insight 하얀손 다운로드. Further, that market has to know what they’ll get if and when they choose to pay.

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Mobincube: A Model for Mobile App Monetization

Discovering mobile app development (for both the hobbyists and the pros) can be so much fun at first (and so intensive) that it’s easy to forget why you’re building the app in the first place 다운로드.

For most people, the why is to make money (either second-hand, by driving traffic to a corporate website or online business, or first-hand, by making an app that can be monetized) 인수대비 전편 다운로드.
In order to ensure that you stay on track, it’s important to have a business model in place before you get started.

Some well-known business models in use today include:

● The Franchise Model (think: McDonald’s)

● The Premium Model (think: Louis Vuitton)

● The Direct Response Model (think: The Shopping Channel)

● The Subscription Model (think: National Geographic)

But what kind of business models exist for mobile apps 동전줍는 징징이 다운로드? Are they effective? And how do you integrate a model that will give your business or brand the highest chance of monetary success?
Here are two common mobile monetization models you might consider:
1 다운로드. The “Pay-Per-Download” Model:
The “Pay-Per-Download” monetization model is the most common used by app developers today. (It was popularized by platforms like iTunes, where users pay money to use or procure an app on their mobile or tablet device.)
2 해바라기 동요 다운로드. The “Freemium” Model:
The “Freemium” model is the one that gave most software and online applications their initial success. It allows potential users to try before they buy and gives businesses the opportunity to get their products out to the masses with a low barrier for potential customer engagement 다운로드.
The “Freemium” model is often complemented in the mobile world by tactics such as:
a. In-App Advertising
You know those pesky ads that pop-up before you can play your favorite free mobile game 다운로드? That’s how some free apps make money. By commercializing part (but not all of) the app experience, developers can make a sizable income without having to monetize their own product, and still extend good-will be allowing users to access some of their app’s features 점수판 다운로드.
b. In-App Purchasing
You downloaded the latest free version of Angry Birds, and “3-starred” all 10 levels, and are excited to move on, but…you can’t 다운로드! That’s how “in-app purchasing” works – you can’t access additional levels or characters without paying. A lot of free apps capitalize on initial interest for their by gating certain experiences, levels or services 바버렛츠. This method of monetization works, especially if you have a great app or product, because usually by the time users get to those pay-only levels, they’re invested.
No matter which model you choose to employ for your business, brand, and new app, the most important part will be the target market and industry research you perform before you get started. Find out where your ideal users are, and what modes of monetization your competitors are using. You may even try different approaches for different products and for different markets to see which is the most successful.
And don’t forget: If you get stuck, give the Mobincube team a call today (or join the Mobincube community on Facebook). We live, breathe, and dream “mobile app development” and can help you navigate musically fans hack this new (and fast-moving) landscape.
Click here for more information on mobile app development and monetization.