Archive for the ‘Mobincube’ Category

The New Mobincube

Some years ago, we decided to start working on a new Mobincube, in order to make it easier to use and learn and also offer a brand new set of functionalities. It took a great effort, but we’re finally close to see the dream come true. Last year, we invited a group of users to test it and use it and now we’re finally opening our new beta interface to the public.

 

 

If you don’t want to read, play this audio, we will read it for you

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Windows Phone: game over :(

As we announced on Sep 2016 on our blog, we were about to stop supporting Windows Phone compatibility. Since then, we’ve kept the option on Mobincube to let you publish your apps on Windows Phone, just in case you had an old app for that platform that you needed to update, but keeping in mind that some day we would remove the option. And that day has come…

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When Mobincube met Firebase, something amazing happened

 

Good news for all of you Mobincubers! This week we’ve taken a big step forward by integrating some of the Firebase services into Mobincube. In case you don’t know, Firebase is a great set of tools that Google offers to app developers to make their lives much easier.

Among those tools, we’ve first chosen Push & Analytics. So, from now on, you’ll have to use Firebase to send push notifications to your users.

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Important notice: NEW BUSINESS MODEL. Actions required.

Most of you have been begging us to let you monetize your apps with Admob. We wanted to give you that privilege, but Admob was incompatible with our business model, since their policies don’t allow mediators to monetize apps on behalf of publishers. But still, we want you to be happy and earn more money with Admob, so the only way to achieve that is by breaking our business model down and bring a brand new one to Mobincube.

Keep reading this full post, since it is a very big change on the way you’ll make money with Mobincube

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About the last GooglePlay warnings

As you should already know, Google sent emails to most of our beloved Mobincube publishers at the beginning of September, reminding them to honour GooglePlay’s policies in terms of personal data protection. Google gave publishers 30 days to make sure that their apps follow Google’s privacy rules in order to avoid app cancelations. Most of you have been asking us about this matter, so here’s our official answer to all of you.

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HIGHLY RECOMMENDED: publish your iOS apps under your own Apple Developer account

IMPORTANT: if you published apps for iOS platforms (Apple) built with Mobincube in the past, or you’re planning to do so, you should fully read this post.

As you might have already read, some weeks ago Apple added a new clause to its AppStore review guidelines that has brought some cloudy times to the app builder industry. I’m talking about the paragraph 4.2.6, which reads: “Apps created from a commercialized template or app generation service will be rejected”.

That clause has already caused pain to some app builders competitors of Mobincube and they had to stop offering support to the iOS platform, since Apple systematically started rejecting all apps submitted that were built using those app builders.

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