If you want your apps to earn visibility, you definitely want to publish your apps on GooglePlay. It is a quite intuitive process, but since Google changed its developer console last year, there are a few things that generate doubts among our users.
In this video we want to explain the whole process and solve those doubts:
As we announced on Sep 2016 on our blog, we were about to stop supporting Windows Phone compatibility. Since then, we’ve kept the option on Mobincube to let you publish your apps on Windows Phone, just in case you had an old app for that platform that you needed to update, but keeping in mind that some day we would remove the option. And that day has come…
Good news: from today and until the end of November, your app downloads will count as money!
How’s that possible?????
Well, we’re launching a new pre-xmas app challenge to fill you up with energy to develop, publish and position new apps during October and November. The more downloads you make, the more money we will pay you.
IMPORTANT: if you published apps for iOS platforms (Apple) built with Mobincube in the past, or you’re planning to do so, you should fully read this post.
As you might have already read, some weeks ago Apple added a new clause to its AppStore review guidelines that has brought some cloudy times to the app builder industry. I’m talking about the paragraph 4.2.6, which reads: “Apps created from a commercialized template or app generation service will be rejected”.
That clause has already caused pain to some app builders competitors of Mobincube and they had to stop offering support to the iOS platform, since Apple systematically started rejecting all apps submitted that were built using those app builders.
We have to say it, we love Windows Phone. It is probably the most intuitive mobile operating system (if you don’t believe it, try to give an Android phone, an iPhone and a WindowsPhone to Granny). The UI is super nice, we believe Microsoft really changed some trends on graphic design for small screens.
But WindowsPhone faced an important issue: the world didn’t want it. And because of that, we sadly have to say: Mobincube will stop supporting WindowsPhone soon. Anyway, we will always be its friend.
This is an important message to all our publishers! Please read.
As you might already know (and if not, check your Google Play developer’s console), some weeks ago all the apps built (or republished) with Mobincube after May 2015 received a warning from Google. That warning was related to a vulnerability found in Mopub’s SDK, the AD network from Twitter.
I guess you are asking: “And what does mopub have to do with my app?”
A large number of permissions in your app can damage its conversion. I mean, the percentage of people that will install the app after they land on its GooglePlay site will be reduced. Basically people get scared by permissions. When they see a lot of permissions they start thinking that the app developer wants to steal their data or invade their privacy.
When people think of Android apps, GooglePlay is the first AppStore that comes to their minds. Most of them even think that there’s only the Google’s AppStore out there. Of course, GooglePlay is the big player that will bring you most of your downloads, but the market offers a lot of alternatives for publishing your Android app. We’ve created this list for you including more than 40 of them. Depending on your apps, their language, your target audience, etc., some of them can be a great option for you.
Of course, the more places where you publish your apps, the more chances to increase your downloads. Not all of them will let you make great numbers, not even 5% of what you achieve on GooglePlay. But if you pick the most appropriate appstores for your apps, you can definitely improve your revenue.
We are experiencing a crazy thanksgiving week. All our users are worried for what is happening at GooglePlay. We are worry too and we are trying to avoid GooglePlay causing problems to our users. Let us explain what is happening…